Why is feral dps so low




















You have to be twice as good to get half the results. I ended up rerolling after constantly getting kicked from Mythic Groups. Feral Druid is a very unforgiving spec. My Mage spits out the big deeps. Hopefully one day blizzard will tune Feral. I would park it and used Feral as an alt until 8. I can back this as well. Feral druid pve has a higher skill cap for dps than balance, and is a lot easier to achieve the dps result with balance, for less work.

Though I do believe; however, feral druid pvp content is still strong and decent. If the best advice you guys can give is "don't play your spec" maybe you shouldn't bother? Just saying.

Best way is to sim yourself first. That way you can see if you're doing something wrong in terms of rotation. Once you get gear that increases your upfront damage, respec your talents. You can kill regular mobs within the stun and even boss dps is on par with a fully buffed set up rip rotation. You still use rip if the target will live long enough. I am simply thinking bigger picture. One of the worst frustration about WoW is a spec that doesnt work. Yeah you can sim and read all the guides but the numbers might not reflect until a later patch.

Just walk away its almost 10years and i am still waiting for that Feral buff. I just love the class fantasy but at some point you get jealous of other classes. I'm definitely not wanting to start over.

I like feral and I want to continue playing it. Also, theres always a chance ferals get buffed in the coming months so I'm staying optimistic right now. I think I will begin by experimenting with different specs and see if I see improvements from there. What do you mean by "sim yourself"? I didn't mention this before but this is my first time playing WoW since MoP and I never heard of that before. It means simulating a fight scenario with your character. Oh, and don't use Load from Armory , it's bugged.

Since Cataclysm Patch 4. Since Patch 4. Classes have 1 primary stat Strength, Agility, Intellect that they concentrate on above all others, and then several other secondary stats Spirit, Critical Strike, Haste, etc.

Head, Chest, Legs, etc. After making sure you've selected leather agility gear, the next step is to determine what exactly you are gearing for in terms of content. If you are a fresh out of the gate 85 Kitty, chances are you don't quite have the item level required for heroics just yet and should concentrate on obtaining ilvl gear from normal instances, gear from the Justice Point vendor, and a few pieces from Faction rep and Leather Working.

Remember: if you have the version of a piece of gear, the heroic version will have the same stat layout, but with more of each stat. As for relics, use only ones with agility. Extra care should be given to obtaining a strong staff or polearm as all of your abilities are based off of your weapons dps value, and your white swings off of its speed. Since Burning Crusade, certain gear pieces have colored "Sockets", red, blue, yellow, chromatic or meta. When a gem of the corresponding color is placed into a socket and all sockets on a piece of gear are filled as such, an additional socket bonus is activated.

Feral concentrates on filling sockets in the following manner:. Feral DPS raiders usually come prepared with a [ Flask of Endless Rage ] for more difficult content, and use the slightly suboptimal [ Fish Feast ] for most raids. The two most common non-feast foods are [ Blackened Dragonfin ] and [ Hearty Rhino ].

Fish Feasts are slightly suboptimal, but they're much better than nothing. Alchemy will also cut down on the consumables cost of raiding a fair amount. Even Engineering is nowadays no longer the pvp-only profession it used to be, and offers yet another useful high-mobility speed boost in the form of Nitro Boosts. Mining and Herbalism are generally to be avoided as they do not currently confer worthwhile dps bonuses, though Mining 's Toughness bonus is good for tanking if that is your main role.

Keep in mind that these and other long-term and costly player choices can change in relative benefit with any given patch. For Engineering, it is useful to macro Hyperspeed Accelerators to Tiger's Fury and additionally to Berserk, as the on-use hand tinker haste bonus stacks well with the Tiger's Fury buff and with Hysteria and Shattering Throw which ferals generally try to time with Berserk.

I've included our own buffs for comparison. The Utopia addon will let you monitor in real time the buffs and debuffs you should be concerned with -- and is especially useful if you think someone in the raid isn't keeping a certain debuff up consistently.

It can also alert you to gaps in Mangle up-time. Assuming the player is already doing near-top dps, Cat Druids are arguably the best choice for [Hysteria] -- doing purely physical dps and able to stack [Berserk] and on-use items with it. Other classes' burst dps cooldowns don't stack with Hysteria or a significant portion of their damage is elemental.

Cats benefit by far the most from Hysteria. As long as you are quite close to the top DPS in your raid, try to convince your Blood-DK or your raidleader, that you should get Hysteria! Realistically the minor damage differential between you and a Blood DK isn't crucial unless you're attempting content that's at the limit of what your guild can handle, a. It should only be used on Feral Dps when [Hand of Salvation] or similar is immediately available or tank threat is simply not an issue.

Mana users will love you for this skill. Using it on will shift you out of cat form and initiate a global cooldown, which will lower your effective dps for the fight unless you do this while not in melee range. Many raiding addons exist that keep track of other people's cooldowns, if your raid is using a variant of these the mana-users should be able to monitor when your Innervate cooldown is up so as not to bother you needlessly. Keep in mind that many specs have their own mana-return cooldowns available, and responding to a call over vent with an immediate Innervate may lead to several Innervates simultaneously on one target - wasting an important raid resource.

Simple macros are available that can announce who you just Innervated, and it's not difficult to set up a macro that immediately and without de-targeting your current target uses a skill on your focus target if you know ahead of time who you will use a skill on, see Feral druid resources for details. There are also addons that fulfill these functions, and can detect when the skill didn't go off as planned so you avoid spamming "Player X has just been Innervated!

It also would be helpful if you posted on your Druid so we can look at your stats. IMO Feral is the best non-buff melee in the game. Our single target is slightly above average but our AOE is top of the line. Feral is about as good as it has ever had: middle of the pack for too much work. I went stupid easy build and seem to be doing ok. On three targets? Un-buffed on the set of three raid dummies I can pull k sustained only using tigers.

Due to this, treat this as a starting point. Remember these talents do compromise on output for ease of use. If you are looking for the absolute best options or a more in-depth evaluation of each talent, you can look at our full talents page below. Primary stats are the go-to in Shadowlands for many classes, and Feral is no different, so item level is usually the highest priority. Past this, Critical Strike is the go-to secondary, with Mastery as a solid second that even gains some value in AoE.

Generally we try to keep our Easy Mode pages the same as our more detailed stats page, but more detail alongside any nuance regarding what to pick when is covered here. If you choose to play Night Fae , then your best first pick is Celestial Spirits as a high power increase to the majority of different encounter types once you unlock this option at Renown If, however, you choose to play a different Covenant Feral has a few good Legendary options, but a great first craft that works in every scenario is Circle of Life and Death.

This benefits both single-target and AoE passively, and can smoothly fit into your regular rotation. For more detailed explanations of legendaries, and some alternatives in different scenarios you can always refer to our dedicated legendary page. Due to the fluid nature of the Feral DPS style that relies on you juggling two resources alongside Bleed uptime, you have a less strict rule to using your abilities. Talents have been selected to minimize the requirements for pooling and management.

Both Bloodtalons and Primal Wrath are strong alternatives that add in extra power in certain situations but do require more gameplay know-how so are covered in the talent section.

You can find a more detailed version of the priority list that covers more advanced talents on our dedicated rotation page. This guide has been written by Wordup , a frequent theorycrafter involved in a number of class communities. He is also an experienced player who has been in the world top since the days of Sunwell, currently raiding in Echoes. You can also follow him on Twitter.

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